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NCT05869786 | Completed | Hemiplegia


The Effect of Virtual Reality-Mediated Rehabilitation in Ischemic Stroke Patients
Sponsor:

Istanbul University

Information provided by (Responsible Party):

Ahmet Kivanc Menekseoglu

Brief Summary:

The aim of the study was to investigate the effectiveness of virtual reality-mediated upper extremity rehabilitation added to the conventional rehabilitation program on upper extremity, quality of life, range of motion and spasticity in patients with stroke.

Condition or disease

Hemiplegia

Intervention/treatment

Virtual Reality Mediated Upper Extremity Rehabilitation (SensoRehab®)

conventional rehabilitation program

Exercise

Phase

Not Applicable

Detailed Description:

This prospective, randomized and controlled study will be conducted with patients diagnosed with stroke. Among the patients who are admitted to outpatient or inpatient rehabilitation program in SBU Kanuni Sultan Süleyman PMR clinic, 30 patients diagnosed with stroke who meet the inclusion criteria will be included in the study. Patients diagnosed with stroke will be randomized into two groups using a computer program (Virtual reality group, control group). Participants in both groups will receive a conventional rehabilitation program. Participants in the virtual reality group will receive virtual reality-mediated upper extremity rehabilitation for 3 weeks, 5 sessions per week, each session lasting 30 minutes (total 450 minutes). In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves. 3 different games will be intervened for 10 minutes each, totaling 30 minutes per day. Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist. After the intervention, patients will be evaluated in terms of upper extremity functions, quality of life, range of motion and spasticity. All evaluations will be repeated before, after and 3 months after the intervention. Routine 3-month PMR outpatient clinic control is recommended for patients with stroke. Therefore, no additional hospital visit is requested from the patients due to the study.}}

Study Type : Interventional
Estimated Enrollment : 32 participants
Masking : None (Open Label)
Primary Purpose : Treatment
Official Title : Investigation of the Effect of Virtual Reality-Mediated Rehabilitation on Upper Extremity Functions in Ischemic Stroke Patients
Actual Study Start Date : May 1, 2023
Estimated Primary Completion Date : January 1, 2024
Estimated Study Completion Date : January 1, 2024
Arm Intervention/treatment

Experimental: Virtual Reality Group

Participants in both groups will receive a conventional rehabilitation program. Participants in the virtual reality group will receive virtual reality-mediated upper extremity rehabilitation for 3 weeks, 5 sessions per week, each session lasting 30 minutes (450 minutes in total). In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves. 3 different games will be intervened for 10 minutes each, totaling 30 minutes per day.

Device: Virtual Reality Mediated Upper Extremity Rehabilitation (SensoRehab®)

Other: conventional rehabilitation program

Active Comparator: Control Group

Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist. Participants in both groups will receive a conventional rehabilitation program.

Other: conventional rehabilitation program

Behavioral: Exercise

Ages Eligible for Study: 18 Years to 65 Years
Sexes Eligible for Study: All
Accepts Healthy Volunteers: No
Criteria
Inclusion Criteria
  • 18 to 65 years of age,
  • History of Ischemic Stroke
  • Accept to participate in the study,
Exclusion Criteria
  • Presence of known central nervous system or peripheral nervous system disease other than stroke, presence of progressive neurologic deficit,
  • Uncontrolled hypertension, diabetes, cardiovascular disease etc.
  • Cognitive impairment causing difficulty in executing simple commands
  • Epilepsy
  • Botulinum toxin application to the upper extremity in the last 6 months
  • Change in the medical treatment used for spasticity in the last 6 months
  • Pregnancy.

The Effect of Virtual Reality-Mediated Rehabilitation in Ischemic Stroke Patients

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The Effect of Virtual Reality-Mediated Rehabilitation in Ischemic Stroke Patients

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Locations


Not yet recruiting

Turkey,

Ahmet Kıvanç Menekşeoğlu

Istanbul, Turkey, 34015

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