Cairo University
Amira Mahmoud Abdalmanam
The VRapeutic (Full-immersive game-based therapy) is new therapeutic Egyptian software. It has the potential to provide intensive, repetitive, and task-oriented training. It may increase children's motivation, enjoyment, active social participation. Children with UCP may experience varieties of associated health conditions as difficulty of movement, instability of postural balance, difficulty of motor planning and control which impact on UE function.
Cerebral Palsy
conventional upper extremity therapeutic program
full immersive VRapeutic software gaming technology
Not Applicable
Ethical statement this study was approved by institutional Review Board of the faculty of physical therapy ,cairo university .Egypt (no.P.T.REC/012/004237) . Study Design A prospective randomized controlled trial of pre-post study design with two months follow-up evaluation will be used. Sample size estimation will be conducted to determine the number of recruited children. G*POWER statistical software (version 3.1.9.2) will be used using α=0.05, power 80% allocation ratio N2/N1 =1. Randomization The selected children will be assigned by simple randomization via closed envelopes into two equal groups (control and study); the envelope will be contained a letter indicating whether the child will be assigned to the control or to the study group.}}
Study Type : | Interventional |
Estimated Enrollment : | 30 participants |
Masking : | Triple |
Masking Description : | A prospective randomized controlled trial of pre-post study design with two months follow-up evaluation will be used. |
Primary Purpose : | Treatment |
Official Title : | VIRTUAL REALITY TECHNOLOGY FOR UPPER EXTREMITY REHABILITATION OF CHILDREN WITH UNILATERAL CEREBRAL PALSY |
Actual Study Start Date : | June 2023 |
Estimated Primary Completion Date : | January 2024 |
Estimated Study Completion Date : | February 2024 |
Arm | Intervention/treatment |
---|---|
Placebo Comparator: control group • This group will receive conventional UE therapeutic program for 60 minutes each session including: Exercises based on neurodevelopment technique . Gentle manual stretching Weight-bearing exercises for 10minutes for UE from prone lying, side sitting and quadriped position . Strengthening exercises for 10 minutes for muscles of UE as push-up from prone lying position, quadriped position, 3 point exercise, walk on hand, climbing, hanging on a bar, squeeze stress balls, cutting usescissors to strengthen hand . Goal directed training for 10 minutes the child will practice specific tasks that are needed for everyday life and which they find a challenge like (3 daily tasks as cleaning mirror, dressing and undressing, using pen and ruler to draw shapes, brushing teeth . Fine motor activities as reach, grasp, carry and release activities. |
Other: conventional upper extremity therapeutic program |
Experimental: study group Children in this group will receive the same conventional UE therapeutic program as control group for 60 minutes in addition to virtual reality session using VRapeutic software gaming technology, Archeeko module (figure 3) for 30 min/3 sessions/week for 8 weeks |
Other: conventional upper extremity therapeutic program |
Ages Eligible for Study: | 6 Years to 10 Years |
Sexes Eligible for Study: | All |
Accepts Healthy Volunteers: | No |
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Not yet recruiting
Faculty of Physical Therapy
Giza, Egypt, 12662
Not yet recruiting
Faculty of Physical Therapy
Giza, Egypt, 12662