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NCT05372276 | Active, not recruiting | Healthy


Comparison of Mental Skills of Professional Esports Players With Different Levels of Physical Activity
Sponsor:

Istanbul University - Cerrahpasa (IUC)

Information provided by (Responsible Party):

Gulfidan Tokgoz

Brief Summary:

Competitive video games, defined as esports, have been increasing in popularity especially in the last ten years. In this study, our primary aim is; to compare the mental abilities of professional esport players with different physical activity levels.

Condition or disease

Healthy

Physical Inactivity

Intervention/treatment

Assessment 1

Assessment 2

Assessment 3

Assessment 4

Detailed Description:

Competitive video games, defined as esports, have been increasing in popularity especially in the last ten years. In this study, our primary aim is; to compare the mental abilities of professional esport players with different physical activity levels. The second aim of our study is; to reveal information about the physical activity levels of Turkish professional esports players. In addition, pioneering information will be presented to both clinicians and researchers on physical activity in esports, which is frequently discussed today.}}

Study Type : Observational
Estimated Enrollment : 63 participants
Official Title : A Comparison of Mental Toughness and Mental Imagination Skills of Professional Esports Players With Different Levels of Physical Activity
Actual Study Start Date : November 1, 2022
Estimated Primary Completion Date : April 1, 2023
Estimated Study Completion Date : December 1, 2024

Information not available for Arms and Intervention/treatment

Ages Eligible for Study: 18 Years
Sexes Eligible for Study: All
Criteria
Inclusion Criteria
  • Beingover 18 years old
  • Being a professional esports player
  • Being contracted with an esports club
  • Esports branch includes games played on a computer platform, in sitting position, using mouse, keyboard and monitor.
  • Volunteering for the study
Exclusion Criteria
  • Sports branches in which different equipments that can change biomechanical properties such as phone, console, joystick are used.
  • Having less than 2 years of esports background
  • Having any musculoskeletal injury within 6 months
  • Having any neurological, rheumatological, cardiac problems
  • Having a psychiatric illness
  • Having any communication problems

Comparison of Mental Skills of Professional Esports Players With Different Levels of Physical Activity

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Comparison of Mental Skills of Professional Esports Players With Different Levels of Physical Activity

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Locations


Not yet recruiting

Turkey,

Istanbul University-Cerrahpaşa

İstanbul, Turkey,

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